Dante’s Inferno The Trial of St. Lucia
| Client | Electronic Arts |
| Role | User Interface Development |
| View Project | http://www.dantesinferno.com/stlucia.html |
Dante’s Inferno is a classic action packed video game. From the moment you put the disc in your XBox you’re pulled into the adventures of saving the ones you love from captivity in never ending Purgatory. Released as a downloadable expansion pack a couple of months after the initial game The Trials of St. Lucia allows you, the player, to create your own challenges and levels and then share them with other players. By placing the user in control of a vast array of creator tools the UI team at EA faced a challenge in both complexity and time lines. So, with my sleeves rolled up I dug into the task of coding Action Script and refining UI features to help the team turn out the necessary screens and ship a quality game on time.






