Posts Tagged ‘Electronic Arts’

Six years is a long time
Six years is a long time
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A generation ago it was not unusual to spend your entire career, 30 plus years, at a single company. Maybe it’s Silicon Valley, or the gaming industry, or generation X & Y, but six years has become a long time to spend at a single job. It’s strange to think I’ve been an employee at Electronic Arts for a longer period of time than I was in high school. But all good things must come to an end and today is my last day down in Redwood Shores. As for me, I’ve decided there are some new challenges and growth opportunities for me outside my cube. I’ll be doing a number of freelance design projects, but for most of the next year I will be traveling in order to spend more time in the ocean and on the mountains.

Looking back six years ago I don’t think I could have chosen another company where I would have learned as much - with the obvious exception of Google, I mean with all those stock options I could have paid Stephen Hawking to be my tutor! Very few companies combine technology and art like EA and I feel privileged to have participated in a number of great projects that helped me become a better designer. In thinking over my time at EA there are a few esoteric numbers that come to mind:

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Godfather Wii & PS3 - “Ship It”
Godfather Wii & PS3 - “Ship It”
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The first time I got a credit on a video game I could barely hold in my excitement as I ripped off the plastic wrapping, dropped the disc into my PS2, and quickly navigated to the credits screen to see my name scroll by.

I still get that giddy feeling when I get my hands on the still sealed box of a game I helped develop. This week I got my hands on the latest edition of The Godfather “Blackhand Edition”. I spent a good deal of this past fall designing and developing a new User Interface for the Wii & PS3 debut of The Godfather.

If you like adventure/open world Grand Theft Auto style games you’ll have fun with this game. Give it a try, if nothing else you can watch my name go buy in the credits.

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